![]() What happened is the memory swap file would trip over it self, the first memory block rapidly filled up and had a hard time to jump to the second memory block, this causes the CTD's.Ī guy with the internet alias ''Shenson'' found a way to make Skyrim stable with mod's on ugrid 7. If you have a lot of mod's and ugrid 7, then CTD's would accure more and more. But if you wanted to enhance your field of view to ugrid 7 it caused CTD's (Crash to Desktop). On the computer, the swapfile was stable at Ugrid 5 (defauld mode). This was probably due to the fact that the game was also released on the consoles. In the past the swap file had a limited amount of mb's. Skyrim uses a swapfile for loading cells, cells are objects like trees houses rocks etc. I searched of there where posts about the subject but i couldn't find it.Īlso read the comments below, there are more ways than one to a achieve a stable memory swap file. I didn't want to enclude more information about the subject in the post, because it would get a bit much. It wil be the same information but expanded in some places. I still get alot of questions abouty the subject. There i posted some links and information how to stabilize the memory swapfile in Skyrim. I made this post for the people that are posting questions in my modlist, see link below:
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